Maker寒冬
🇨🇳 Китай
Статистика
Победы
3
У/С
1.60
Процент побед
100.0%
Игры
3
Убийства
32
Смерти
20
Помощь
39
Ср. счёт
278
Суперструны
Нобунага 50% (3)
Рейичи 33% (2)
Мередис 17% (1)
Карты
Город Ветров 100% (2)П: 2 П: 0
База 404 100% (1)П: 1 П: 0
Performance Radar
(inputs = {}, options = {}) => {
const locale = options.locale ?? getLocale();
trackMessageCall("content_stats_metrics_win_rate", locale);
if (locale === "en") return en_content_stats_metrics_win_rate();
if (locale === "es") return es_content_stats_metrics_win_rate();
if (locale === "zh") return zh_content_stats_metrics_win_rate();
if (locale === "ko") return ko_content_stats_metrics_win_rate();
if (locale === "ja") return ja_content_stats_metrics_win_rate();
if (locale === "pt-br") return pt_br_content_stats_metrics_win_rate();
if (locale === "de") return de_content_stats_metrics_win_rate();
if (locale === "ru") return ru_content_stats_metrics_win_rate();
if (locale === "zh-tw") return zh_tw_content_stats_metrics_win_rate();
if (locale === "vi") return vi_content_stats_metrics_win_rate();
if (locale === "id") return id_content_stats_metrics_win_rate();
if (locale === "fr") return fr_content_stats_metrics_win_rate();
return uk_ua_content_stats_metrics_win_rate();
}
1.0%
(inputs = {}, options = {}) => {
const locale = options.locale ?? getLocale();
trackMessageCall("content_stats_metrics_kd_ratio", locale);
if (locale === "en") return en_content_stats_metrics_kd_ratio();
if (locale === "es") return es_content_stats_metrics_kd_ratio();
if (locale === "zh") return zh_content_stats_metrics_kd_ratio();
if (locale === "ko") return ko_content_stats_metrics_kd_ratio();
if (locale === "ja") return ja_content_stats_metrics_kd_ratio();
if (locale === "pt-br") return pt_br_content_stats_metrics_kd_ratio();
if (locale === "de") return de_content_stats_metrics_kd_ratio();
if (locale === "ru") return ru_content_stats_metrics_kd_ratio();
if (locale === "zh-tw") return zh_tw_content_stats_metrics_kd_ratio();
if (locale === "vi") return vi_content_stats_metrics_kd_ratio();
if (locale === "id") return id_content_stats_metrics_kd_ratio();
if (locale === "fr") return fr_content_stats_metrics_kd_ratio();
return uk_ua_content_stats_metrics_kd_ratio();
}
1.60
(inputs = {}, options = {}) => {
const locale = options.locale ?? getLocale();
trackMessageCall("content_stats_metrics_kills_per_game", locale);
if (locale === "en") return en_content_stats_metrics_kills_per_game();
if (locale === "es") return es_content_stats_metrics_kills_per_game();
if (locale === "zh") return zh_content_stats_metrics_kills_per_game();
if (locale === "ko") return ko_content_stats_metrics_kills_per_game();
if (locale === "ja") return ja_content_stats_metrics_kills_per_game();
if (locale === "pt-br") return pt_br_content_stats_metrics_kills_per_game();
if (locale === "de") return de_content_stats_metrics_kills_per_game();
if (locale === "ru") return ru_content_stats_metrics_kills_per_game();
if (locale === "zh-tw") return zh_tw_content_stats_metrics_kills_per_game();
if (locale === "vi") return vi_content_stats_metrics_kills_per_game();
if (locale === "id") return id_content_stats_metrics_kills_per_game();
if (locale === "fr") return fr_content_stats_metrics_kills_per_game();
return uk_ua_content_stats_metrics_kills_per_game();
}
10.7
(inputs = {}, options = {}) => {
const locale = options.locale ?? getLocale();
trackMessageCall("content_stats_metrics_average_score", locale);
if (locale === "en") return en_content_stats_metrics_average_score();
if (locale === "es") return es_content_stats_metrics_average_score();
if (locale === "zh") return zh_content_stats_metrics_average_score();
if (locale === "ko") return ko_content_stats_metrics_average_score();
if (locale === "ja") return ja_content_stats_metrics_average_score();
if (locale === "pt-br") return pt_br_content_stats_metrics_average_score();
if (locale === "de") return de_content_stats_metrics_average_score();
if (locale === "ru") return ru_content_stats_metrics_average_score();
if (locale === "zh-tw") return zh_tw_content_stats_metrics_average_score();
if (locale === "vi") return vi_content_stats_metrics_average_score();
if (locale === "id") return id_content_stats_metrics_average_score();
if (locale === "fr") return fr_content_stats_metrics_average_score();
return uk_ua_content_stats_metrics_average_score();
}
278
Net Win/Loss
No match history available to display net win/loss progression.
Настройки
Нет данных
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